remedy announced that they are co-developing and co-publishing the sequel Control with 505 Games🇧🇷
It will be released for Control 2 (formerly known as Codename Heron). PRAGUE🇧🇷 PlayStation 5and Xbox Series X|Sand will be built on Remedy’s Northlight engine, the pair announced Friday.
Remedy will publish the game on the PC platform, while 505 Games will publish it on the console platforms. The project is currently in the conceptual stage.
remedy first announced plans for a “bigger-budget Control game.” In June 2021. “Now I’m proud to confirm that the bigger-budget Control game, Control 2, also known as Codename Heron, is the full sequel to our award-winning Control game,” said CEO Tero Virtala. statement on Friday.
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Mikael Kasurinen, game director of the Control franchise, said in a statement: “With Control, we took a leap into the unknown. We wanted to create something new. Something different and unexpected. A world like no other. Thank you viewers for making Control such a success for us.
“With Control 2, we’re taking another leap into the unknown. It will be an unexpected journey. It will take some time, but to put it mildly, this is the most interesting project I have worked on. It’s still early days, but it’s worth the wait.”
Rami and Raffi Galante, CEOs of Digital Bros Group/505 Games, added: “We are delighted to deepen our partnership with Remedy and continue the success story of Control together. Since its launch in 2019, Control has sold over 3 million copies.
“The controller is the largest investment 505 Games has ever made, so it holds a special place in our hearts. We’re grateful to the entire community of players who made Control such a long-lasting and beloved game, and we’re even more excited to release Control 2.”
Control 2 isn’t the only entry franchise Remedy is working on. The company previously announced plans for a co-op multiplayer spin-off in the same universe, currently codenamed Condor and being developed by Remedy’s.Vanguard‘ team.

one official blog post Released last year, Control’s game director Mikael Kasurinen tried to allay any concerns Remedy fans might have about the studio’s rare foray into multiplayer games.
“We understand that there will be skepticism about multiplayer. But I believe we can create shared experiences without compromising the unique DNA of who we are or the stories we want to tell,” Kasurinen explained.
“Yes, we have to rethink our angles, our techniques, our way of thinking, but we see this as an interesting challenge: What does Remedy multiplayer look like?
“The Vanguard team has already made great progress on this front and the opportunities there are quite exciting. both games [Control and Condor] there will be different examples of how you can live our worlds together.
“We treat it with a mixture of excitement and respect. We want to create something that is engaging yet familiar, something that any of our fans can step into and feel at home. Together.”
VGCs Control view called the supernatural action-adventure game “Remedy’s best creation since the original Max Payne.”