Publisher Dotem and the developer is Tribute Gmaes was released new update for Teenage Mutant Ninja Turtles: Shredder’s RevengeCustom Game options, retro-themed filters, and more. adds.
Get the full patch notes below.
New features
- the game – New Arcade mode is here: Custom Game! Like a real one Arcadian machine: Customize your gaming experience using DIP switches: free play, old school Super Attacks, faster enemies, no more taunting and more! You can see customization in the lobbies of Custom Games. Achievement progression and unlocking are disabled in Individual Games.
- Online – In the Character Select menu, the host can now set the maximum number of players for the lobby.
- Graphic – Added cool filters like: CRT (normal or curved) and VCR! Check them out in the options menu.
cool
- the game
- Fixed rare crashes in Arcade mode when changing difficulty.
- Vehicles can no longer deal massive damage when the player is considered Armored (eg: charging Heavy Swing).
- Fixed bosses sometimes not being able to reach the player at the very top or bottom of the stage.
- Fixed bosses sometimes freezing after being hit by Raphael’s Super Flying Attack.
- A Fixed Score is not saved for the player when switching characters after continuing.
- Fixed April’s Super Flying Attack sometimes reviving KO’d enemies.
- Fixed KO player respawning near a transition point (ex: escalators in Crystal Palace Mall) sometimes preventing progress.
- Fixed timer updating for special statuses (ex: Infinite Ninja Power) on KO or cut scene.
- Online
- Guest players can now rejoin the same hosted game.
- Introduction
- Fixed incorrect selection of input when choosing between Backflip or Roundoff during turn.
- menus
- Fixed a rare soft lock that occurred on the World Map when the user completed Stage 8 after completing Stage 10.
Improvements
- the game
- Taunt now only fills the first Ninja Power bar.
- We no longer clear fully stocked Ninja Power Bars on KO on Chill difficulty.
- Shooting now grants the player invulnerability.
- Added more feedback in the HUD when trying to Super Attack without enough Ninja Power.
- Made a lot of minor animation tweaks to all bosses, mostly to make attacks easier to read.
- Fixed collision detection of Dirtbag’s drill holes being too wide and deep.
- Reduced the number of enemies that spawn in Zorax’s mobs and the frequency of mobs. Zorax also has slightly less health when facing multiple players.
- The Rat King now deals less with the Pied Piper.
- Improved Super Shredder’s combat in many small ways for a smoother pace and changed some damage values. His grab is now used more often and is more efficient. My humble friend!
- Improved Tyranny Statue acceleration and fixed some damage values.
- Mother Mouser has a new bite animation to differentiate a charge bite from an idle bite to give players time to react.
- The Mouser Model 3 and Mother Mouser now move a little faster.
- Radical Mode damage multipliers are now applied to all shots, Super Dive Attack, and charged Heavy Swing.
- Fixed players sometimes going off-screen multiple times when respawning in certain locations.
- Online
- Added a Refresh button to the lobby search list.
- We have improved the way the Arcade score is calculated: now we record each player individually, even if they quit the game.
- place
- Fixed or improved several lines in Spanish, French and German.
- menus
- How to Play The game will be remembered whether it has been previously seen in Story and Arcade modes separately.
- Improved the suggestion to reset your story and character progress.
- In Arcade mode, the pause menu now shows the total playing time.
- Steam
Teenage Mutant Ninja Turtles: Shredder’s Revenge now available for PlayStation 5, PlayStation 4🇧🇷 Xbox one🇧🇷 transitionand PRAGUE through Steam🇧🇷
Check out the new set of screenshots in the gallery🇧🇷