skull and bones It began life as a multiplayer-focused expansion for 2013’s excellent Assassin’s Creed IV: Black Flag. Then it evolved into a bigger, MMO-like pirate game. Ten years later and in 2017, after its discovery and multiple delays, Ubisoft’s online pirated sim still doesn’t exist. And just yesterday Skull and bones It was delayed again without a new specific release date being shared. So how did we get here?
skull and bones was first unveiled to the public via a big and flashy E3 2017 presentation, complete with gameplay and cinematic trailers. It was clear that Ubisoft had a lot invested in the project. It has reportedly cost Ubisoft $120 million by 2021. However, some staff who worked on the game said that the game barely existed when it was released, and since then it has been tweaked and modified many times as its developers try to figure out what the game is and how it will play. Ubisoft is currently marketing it as an online pirate game focused on combat and exploration can make it a fun experience. But with each delay, it seems less likely that the final product will be worth the wait.
skull and bones Detected, First Delay
As mentioned earlier, Skull and bones (later stylized as Skull & Bones) was first revealed through a series of trailers and videos During Ubisoft’s 2017 E3 press conference. Many people liked the pirate ship Assassin’s Creed IV: Black Flag and it looked like a game with all that nice boat stuff. When it was first announced at E3, Ubisoft gave it a 2018 release date – which gets funnier and funnier with each delay.
In May 2018, nearly a year after its announcement, Ubisoft is late Skull and bones For the 2019-2020 fiscal year It operated between April 1, 2019 and March 31, 2020. “In line with previous experiences and given the acceleration of our digital transformation, the growth of back catalog sales and the excellent pace of recent releases, Ubisoft has decided to introduce itself. more time to develop Skull and Bones to offer players a more engaging experience,” Ubisoft explained about the delay.
skull and bones It’s back to E3, second delay
After this initial delay, Ubisoft returned to E3 2018 and showed off more Skull and bones, this time presenting a PVE experience called “Hunting Grounds”. According to our own report, this version of the game, as well as the previous version shown at E3 2017, were eventually canceled. Ubisoft later delayed the game in May 2019It announced that it would no longer ship in the 2019-2020 fiscal year, pushing the release date to beyond March 2020.
Officer Skull and Bones‘s Twitter account On May 15, 2019, he confirmed the delay. “We’re battening down the hatches and pushing back the game’s arrival,” Ubisoft tweeted. “This is difficult news [sic] for all of us, but it’s the right thing to do Skull and Bonesas awesome as can be!”
skull and bones Missing, Third Delay
After that May delay, Skull and bones went on radio silence for a bit and it even skipped E3 2019. The team was apparently putting their heads down to focus on developing the game, and Ubisoft had other big games to advertise, hype, and launch. But when it resurfaced, it was more bad news.
October 24, 2019about four months after the previous delay, Skull and bones It was delayed again along with several other big Ubisoft games like Watch Dogs Legion and Rainbow Six Quarantine. Ubisoft CEO Yves Guillemot confirmed the news during a conference call with investors and said the pirated game won’t be released until sometime after April 2021.
skull and bones Release Date Finally Gets Fourth Delay
May 11, 2021, Ubisoft execs went on a conference call once again and had to explain once again that, yes, the delayed pirates game is once again… delayed. This time, the game has changed sometime after April 2021, between April 2022 and May 2023. Ubisoft CFO Frédérick Duguet had this to say about the delay:
We strongly believe in the team’s creative vision and have been given an increasingly ambitious mandate for the game. production led by [Ubisoft] Singapore has been doing well over the past 12 months and the promise is better than ever. The extra time will allow the team to fully deliver on their vision.
In July 2022, Ubisoft has finally set a specific release date for the online pirate game. announced that Skull and Bones will launch on November 8, 2022 for PlayStation 5, Xbox Series X/S, Google Stadia, and PC after numerous delays. It also meant the game was skipping last-gen consoles, which were nearly four years old Skull and bones It was announced in 2017, but 2022 was almost a decade away.
skull and bones New Release Date Gets Fifth Delay
It looked like maybe, just maybe, Ubisoft’s problematic pirate sim would work, but then on September 28, 2022, Ubisoft confirmed our reports and announced that the game had indeed been delayed again. The publisher’s new release date of March 9, 2023 pushed the game out of 2022. The delay comes after a technical test that took place in September, and players reportedly claimed that the progress was shallow. Here’s what the creators had to say about the delay:
Our team is hard at work polishing and balancing the experience before it’s released worldwide. As a result, we have made the difficult decision to move our release date to March 9, 2023. We’d love to have you all on hand. Skull and bones and venture into the dangerous and exciting world of building your own pirate empire. We’ve decided to take a little extra time to make sure we can deliver exactly that to give you the best experience possible.
skull and bones No More Special Release Date, Sixth Delay
It all leads up to this week. Yesterday, Ubisoft announced that it was delayed again the one who worries Skull and bones and this time he did not give a new specific release date. Instead, the game is currently slated to launch in Ubisoft’s 2023-2024 fiscal year.
“Not yet Skull and bones is now complete, we’re using the remaining time until launch to get feedback from our ongoing Technical Tests and the upcoming open beta to polish and balance the experience,” said a Ubisoft spokesperson. kotaku in the email. “To fully deliver this launch, we are leveraging the full power of the co-development studios already involved in the development process, including Ubisoft’s Paris studio. Ubisoft Singapore remains the lead studio Skull and bones and the team is working full speed on developing the game experience and its robust post-launch content.
All told, it’s a tough road to walk, and I’m not sure it’s over. It seems inconceivable that Ubisoft would delay Skull and bones again, but nothing seems impossible at this point.
if Skull and bones Released this year, it will be ten years since the game’s development began. Since then, it has been delayed six times, appeared at many different Ubisoft events and E3 showcases, and even surpassing Google’s streaming serviceStadia was supposed to launch at some point.
Today, at the beginning of 2023, it’s hard not to feel bad for the countless developers who have spent years of their lives on this game and still have nothing tangible to show for it. Hopefully this all leads to a happy ending to a good game and not the frustration that causes the servers to shut down soon after launch.
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